[gd_scene load_steps=6 format=3 uid="uid://bgpha7wiajw6q"]

[ext_resource type="Script" uid="uid://c576b1a6s5vw" path="res://scripts/mask_drop.gd" id="2_4rvbi"]
[ext_resource type="Script" uid="uid://synocbtvgrf4" path="res://scripts/shadow.gd" id="2_m0s44"]
[ext_resource type="Texture2D" uid="uid://brti1euuui0tv" path="res://ui/pick_up.png" id="3_tsd5b"]
[ext_resource type="Shader" uid="uid://bfgw43365hrv6" path="res://shaders/outline.gdshader" id="4_p81p2"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_601wb"]
shader = ExtResource("4_p81p2")
shader_parameter/color = Color(1, 1, 1, 1)
shader_parameter/width = 1.0
shader_parameter/pattern = 0
shader_parameter/inside = false
shader_parameter/add_margins = true

[node name="Mask" type="Node2D" groups=["mask"]]
z_index = 2
scale = Vector2(2, 2)
script = ExtResource("2_4rvbi")

[node name="Shadow" type="Node2D" parent="."]
position = Vector2(0, 13)
script = ExtResource("2_m0s44")
metadata/_custom_type_script = "uid://synocbtvgrf4"

[node name="Popup" type="Sprite2D" parent="."]
modulate = Color(1, 1, 1, 0)
position = Vector2(0, -23)
scale = Vector2(0.5, 0.5)
texture = ExtResource("3_tsd5b")

[node name="Sprite2D" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_601wb")
position = Vector2(0, 5)

[node name="Timer" type="Timer" parent="."]
