boss start, some enemies

This commit is contained in:
Daniel Kauss Serna 2026-04-16 18:53:36 +02:00
parent 93968ff9fb
commit 66ecb04bd1
123 changed files with 1884 additions and 499 deletions

11
scenes/start_mask.gd Normal file
View file

@ -0,0 +1,11 @@
extends Sprite2D
@export var start_mask : MaskData
@export var spawn : RoomSpawn
func _process(delta: float) -> void:
var player : Player = get_tree().get_first_node_in_group("player")
if player.global_position.distance_to(global_position) < 50:
if Input.is_action_pressed("interact"):
player.equip_mask(start_mask)
spawn.start_next_wave()