boss start, some enemies

This commit is contained in:
Daniel Kauss Serna 2026-04-16 18:53:36 +02:00
parent 93968ff9fb
commit 66ecb04bd1
123 changed files with 1884 additions and 499 deletions

View file

@ -32,11 +32,14 @@ func _physics_process(delta: float) -> void:
else:
_handle_attack_charge(delta)
main_visual.flip_h = target_node.position.x > position.x
scale = Vector2.ONE * (1 + (current_charge * 0.2))
_sprite_anim()
super._physics_process(delta)
func _sprite_anim():
main_visual.flip_h = target_node.position.x > position.x
scale = Vector2.ONE * (1 + (current_charge * 0.2))
func _handle_attack_charge(delta):
current_charge += delta