added next level

This commit is contained in:
Daniel Kauss Serna 2026-03-13 17:41:36 +01:00
parent 2bf9db610e
commit 93968ff9fb
11 changed files with 78 additions and 33 deletions

View file

@ -1,4 +1,4 @@
extends Sprite2D
extends Node2D
@export var nextScene : PackedScene
@ -8,13 +8,9 @@ func _process(_delta: float) -> void:
var player = get_tree().get_first_node_in_group("player")
if enemies == 0 and player:
material.set_shader_parameter("intensity", 1.7)
$MagicCircle.visible = true
$Text.visible = true
var player_dist = player.global_position.distance_to(global_position)
if Input.is_action_just_pressed("interact") && player_dist < 70:
SceneTransition.change_scene(nextScene)
else:
material.set_shader_parameter("intensity", 0)
$MagicCircle.visible = false
$Text.visible = false