settings, small fixes

This commit is contained in:
Daniel Kauss Serna 2026-02-15 16:17:51 +01:00
parent b12c193636
commit e08e3ebb13
174 changed files with 997 additions and 1040 deletions

16
resources/scythe.tres Normal file
View file

@ -0,0 +1,16 @@
[gd_resource type="Resource" script_class="MaskData" load_steps=5 format=3 uid="uid://cf7x0uuj6wnil"]
[ext_resource type="Script" uid="uid://c37qcqntd6ofm" path="res://scripts/mask_data.gd" id="1_jst8j"]
[ext_resource type="PackedScene" uid="uid://bmwgnwqj3scm5" path="res://scenes/scythe_attack.tscn" id="1_kutsy"]
[ext_resource type="Texture2D" uid="uid://jdf7lep07uov" path="res://assets/masks/maske_melee_drop.png" id="2_kutsy"]
[ext_resource type="Texture2D" uid="uid://c1e6cto11t24m" path="res://assets/masks/maske_melee.png" id="4_iook0"]
[resource]
script = ExtResource("1_jst8j")
mask_name = "scythe"
texture = ExtResource("4_iook0")
drop_texture = ExtResource("2_kutsy")
spawn_sfx = "swing"
attack_scene = ExtResource("1_kutsy")
is_parented_to_attacker = true
metadata/_custom_type_script = "uid://c37qcqntd6ofm"