settings, small fixes

This commit is contained in:
Daniel Kauss Serna 2026-02-15 16:17:51 +01:00
parent b12c193636
commit e08e3ebb13
174 changed files with 997 additions and 1040 deletions

View file

@ -1,15 +1,12 @@
[gd_scene load_steps=13 format=3 uid="uid://ya6jfltqnl1b"]
[gd_scene load_steps=10 format=3 uid="uid://ya6jfltqnl1b"]
[ext_resource type="Script" uid="uid://buamdls133c2e" path="res://scripts/ranged_enemy.gd" id="1_rs3ab"]
[ext_resource type="PackedScene" uid="uid://bgpha7wiajw6q" path="res://scenes/mask_drop.tscn" id="2_6r77u"]
[ext_resource type="Resource" uid="uid://jar2mye8do0c" path="res://resources/hearts.tres" id="2_nqoy7"]
[ext_resource type="Script" uid="uid://synocbtvgrf4" path="res://scripts/shadow.gd" id="2_v0fr6"]
[ext_resource type="PackedScene" uid="uid://c8l24d01bm2sg" path="res://scenes/enemy_explosion.tscn" id="3_g3aa2"]
[ext_resource type="Texture2D" uid="uid://c0e666ifvdck6" path="res://assets/cerdipulpo_1.png" id="3_v0fr6"]
[ext_resource type="PackedScene" uid="uid://0n57icfpulmc" path="res://scenes/hearts.tscn" id="4_11j8y"]
[ext_resource type="Texture2D" uid="uid://cinexqxlsuwnj" path="res://assets/cerdipulpo_2.png" id="4_nqoy7"]
[ext_resource type="Texture2D" uid="uid://cy034lyy4w74p" path="res://assets/cerdipulpo_3.png" id="5_2ls4a"]
[ext_resource type="PackedScene" uid="uid://bmwgnwqj3scm5" path="res://scenes/scithe_attack.tscn" id="5_xk0lc"]
[ext_resource type="PackedScene" uid="uid://dfad6rsacpogt" path="res://scenes/spit.tscn" id="6_t2vsf"]
[ext_resource type="Texture2D" uid="uid://c0e666ifvdck6" path="res://assets/enemies/cerdipulpo_1.png" id="3_v0fr6"]
[ext_resource type="Texture2D" uid="uid://cinexqxlsuwnj" path="res://assets/enemies/cerdipulpo_2.png" id="4_nqoy7"]
[ext_resource type="Texture2D" uid="uid://cy034lyy4w74p" path="res://assets/enemies/cerdipulpo_3.png" id="5_2ls4a"]
[sub_resource type="CircleShape2D" id="CircleShape2D_rs3ab"]
@ -33,16 +30,8 @@ animations = [{
[node name="RangedEnemy" type="CharacterBody2D" groups=["enemy"]]
collision_layer = 2
script = ExtResource("1_rs3ab")
mask_drop = ExtResource("2_6r77u")
death_explosion = ExtResource("3_g3aa2")
heart_attack = ExtResource("4_11j8y")
scithe_attack = ExtResource("5_xk0lc")
spit_attack = ExtResource("6_t2vsf")
charge_time = 0.9
flee_range = 100
aproach_range = 200
current_mask = 1
movement_speed = 22.0
current_mask_data = ExtResource("2_nqoy7")
death_scene = ExtResource("3_g3aa2")
[node name="Shadow" type="Node2D" parent="."]
position = Vector2(0, 16)