settings, small fixes
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174 changed files with 997 additions and 1040 deletions
9
scenes/world_environment.gd
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9
scenes/world_environment.gd
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extends WorldEnvironment
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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EventBus.change_glow.connect(_change_glow)
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func _change_glow(new : bool):
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environment.glow_enabled = new
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