settings, small fixes

This commit is contained in:
Daniel Kauss Serna 2026-02-15 16:17:51 +01:00
parent b12c193636
commit e08e3ebb13
174 changed files with 997 additions and 1040 deletions

17
scripts/click.gd Normal file
View file

@ -0,0 +1,17 @@
extends BaseButton
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
button_down.connect(down)
print("button")
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func down() -> void:
print("clikced!!")
SoundManager.play_sfx("click")