settings, small fixes
This commit is contained in:
parent
b12c193636
commit
e08e3ebb13
174 changed files with 997 additions and 1040 deletions
12
scripts/floattt.gd
Normal file
12
scripts/floattt.gd
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
extends Node2D
|
||||
|
||||
@export var float_str = 10.0
|
||||
@export var float_time = 2.0
|
||||
@export var float_offset = -12.0
|
||||
var time = 0
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
time += delta
|
||||
# Calculate the new Y position using a sine wave
|
||||
position.y = sin(time * float_time) * float_str + float_offset
|
||||
Loading…
Add table
Add a link
Reference in a new issue