settings, small fixes
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174 changed files with 997 additions and 1040 deletions
8
scripts/scythe_attack.gd
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8
scripts/scythe_attack.gd
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extends Node2D
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func set_from_player(val):
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$Anchor/Scithe/Hitbox.from_player = val
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func _on_animation_player_animation_finished(_anim_name: StringName) -> void:
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queue_free()
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