mantain mask, purple attack, star enemy

This commit is contained in:
Daniel Kauss Serna 2026-04-17 17:26:01 +02:00
parent 66ecb04bd1
commit e32ed2f53a
10 changed files with 213 additions and 18 deletions

View file

@ -1,5 +1,7 @@
extends Enemy
@onready var sprite : AnimatedSprite2D = $Anim
func _process(delta: float) -> void:
super._process(delta)
queue_redraw()
@ -8,3 +10,10 @@ func _draw():
if current_charge > 0 and target_node:
var color = Color.RED.lerp(Color.WHITE, current_charge / attack_charge_time)
draw_dashed_line(Vector2.ZERO, to_local(target_node.global_position), color, 1, 5)
func _sprite_anim():
if current_charge > 0.1:
sprite.play("attack")
else:
sprite.play("default")