[gd_scene load_steps=4 format=3 uid="uid://dv8l318cesr8e"] [ext_resource type="Script" uid="uid://b5wg73yvuksot" path="res://scripts/camera.gd" id="1_7gwtr"] [ext_resource type="Shader" uid="uid://bmhvm6dgin2au" path="res://shaders/pixelate_screen.gdshader" id="2_ujfja"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_7gwtr"] shader = ExtResource("2_ujfja") shader_parameter/cam_pos = Vector2(0, 0) shader_parameter/scaling = Vector2(1, 1) [node name="MainCam" type="Camera2D"] script = ExtResource("1_7gwtr") [node name="Pixelator" type="ColorRect" parent="."] material = SubResource("ShaderMaterial_7gwtr") offset_right = 40.0 offset_bottom = 40.0