[gd_scene load_steps=9 format=3 uid="uid://bgpha7wiajw6q"] [ext_resource type="Script" uid="uid://c576b1a6s5vw" path="res://scripts/mask_drop.gd" id="2_4rvbi"] [ext_resource type="Script" uid="uid://synocbtvgrf4" path="res://scripts/shadow.gd" id="2_m0s44"] [ext_resource type="Texture2D" uid="uid://brti1euuui0tv" path="res://assets/pick_up.png" id="3_tsd5b"] [ext_resource type="Shader" uid="uid://bfgw43365hrv6" path="res://shaders/outline.gdshader" id="4_p81p2"] [ext_resource type="Texture2D" uid="uid://jdf7lep07uov" path="res://assets/maske_melee_drop.png" id="5_3mwkh"] [ext_resource type="Texture2D" uid="uid://kw0b4c52lx2" path="res://assets/maske_spit_drop.png" id="6_p81p2"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_601wb"] shader = ExtResource("4_p81p2") shader_parameter/color = Color(1, 1, 1, 1) shader_parameter/width = 1.0 shader_parameter/pattern = 0 shader_parameter/inside = false shader_parameter/add_margins = true [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_4rvbi"] load_path = "res://.godot/imported/maske_ranged_drop.png-ee4e4824ad53db596cba463459262e62.ctex" [node name="Mask" type="Node2D" groups=["mask"]] z_index = 2 scale = Vector2(2, 2) script = ExtResource("2_4rvbi") [node name="Shadow" type="Node2D" parent="."] position = Vector2(0, 13) script = ExtResource("2_m0s44") metadata/_custom_type_script = "uid://synocbtvgrf4" [node name="Popup" type="Sprite2D" parent="."] modulate = Color(1, 1, 1, 0) position = Vector2(0, -23) scale = Vector2(0.5, 0.5) texture = ExtResource("3_tsd5b") [node name="MeleeMask" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_601wb") position = Vector2(0, 5) texture = ExtResource("5_3mwkh") [node name="RangedMask" type="Sprite2D" parent="."] visible = false texture = SubResource("CompressedTexture2D_4rvbi") [node name="SpitMask" type="Sprite2D" parent="."] visible = false texture = ExtResource("6_p81p2") [node name="Timer" type="Timer" parent="."]