[gd_scene load_steps=2 format=3 uid="uid://bvp37ljy8eaba"] [ext_resource type="Texture2D" uid="uid://v1jfj7f777uq" path="res://ui/container_bg.png" id="1_1qqo0"] [node name="TextureContainer" type="NinePatchRect"] offset_right = 40.0 offset_bottom = 40.0 texture = ExtResource("1_1qqo0") patch_margin_left = 10 patch_margin_top = 10 patch_margin_right = 10 patch_margin_bottom = 10