11 lines
281 B
GDScript
11 lines
281 B
GDScript
extends TextureRect
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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EventBus.health_changed.connect(_on_health_changed)
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pass # Replace with function body.
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func _on_health_changed(new : int):
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texture.region = Rect2(0, new * 32, 0, 32)
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