netmasked/scripts/dmg_flash.gd

14 lines
313 B
GDScript

extends ColorRect
func _ready():
EventBus.player_dmg.connect(flash_red)
visible = false
color.a = 0
func flash_red():
var tween = create_tween()
visible = true
color.a = 0.3
tween.tween_property(self, "color:a", 0.0, 0.2).set_trans(Tween.TRANS_SINE)
tween.tween_property(self, "visible", false, 0.0);