netmasked/water.tres

13 lines
651 B
Text

[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://5tpeoe8vj7xw"]
[ext_resource type="Shader" uid="uid://b2c7crrdnfuam" path="res://shaders/water.gdshader" id="1_o12aa"]
[resource]
shader = ExtResource("1_o12aa")
shader_parameter/target_color = Color(0.56078434, 0.69803923, 0.8156863, 1)
shader_parameter/tolerance = 0.030000001425
shader_parameter/water_deep_color = Color(0.38039216, 0.4745098, 0.654902, 1)
shader_parameter/foam_color = Color(1.019, 1.019, 1.019, 1)
shader_parameter/shadow_color = Color(0.641934, 0.641934, 0.641934, 0.5019608)
shader_parameter/shadow_length = 15
shader_parameter/shadow_intensity_start = 0.8