breathing, tail swing, process scripts
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parent
1c2a3f6ac2
commit
d477b63748
5 changed files with 240 additions and 33 deletions
84
chain3.js
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84
chain3.js
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let vec = p5.Vector
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class ConstraintPoint {
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constructor(x, y, size) {
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this.size = size;
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this.pos = new vec(x, y);
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this.forward = new vec(0, 0);
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}
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follow(targetX, targetY, prevForward = null) {
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let target = new vec(targetX, targetY);
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let targetForward = vec.sub(target, this.pos);
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let targetAngle = targetForward.heading();
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if (prevForward) {
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let a = targetAngle - prevForward;
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while (a > PI) { a -= TWO_PI; }
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while (a < -PI) { a += TWO_PI; }
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a = constrain(a, -0.3, 0.3);
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targetAngle = prevForward + a;
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}
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this.forward = vec.fromAngle(targetAngle);
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let dir = vec.mult(this.forward, -this.size);
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this.pos = vec.add(target, dir);
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}
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getRel(a, dist) {
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return vec.add(this.pos, vec.mult(vec.fromAngle(this.forward.heading() + a), dist));
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}
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}
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let points = []
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let sizes = [60, 55, 50, 40, 45, 47, 50, 47, 45, 42, 39, 35, 30, 25, 22, 17, 13]
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function setup() {
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createCanvas(400, 400);
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for (let i = 0;i < sizes.length;i++) {
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points.push(new ConstraintPoint(0, 0, 20));
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}
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}
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function drawPoints(points, sizes) {
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beginShape();
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for (let a = -HALF_PI;a < HALF_PI;a+=0.1) {
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let p = points[0].getRel(a, sizes[0])
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vertex(p.x, p.y);
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}
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for (let i = 0;i < points.length;i++) {
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let p = points[i].getRel(HALF_PI, sizes[i])
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vertex(p.x, p.y);
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}
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for (let a = HALF_PI;a < HALF_PI + PI;a+=0.1) {
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let p = points[points.length -1].getRel(a, sizes[points.length -1])
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vertex(p.x, p.y);
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}
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for (let i = points.length-1;i >= 0;i--) {
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let p = points[i].getRel(-HALF_PI, sizes[i])
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vertex(p.x, p.y);
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}
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endShape();
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}
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function draw() {
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background(220);
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points[0].follow(mouseX, mouseY)
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for (let i = 1;i < sizes.length;i++) {
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let prev = points[i - 1];
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points[i].follow(prev.pos.x, prev.pos.y, prev.forward.heading());
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}
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fill(255)
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drawPoints(points, sizes);
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}
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