4.6, new attack, enemy spawning, shaders, bunch of stuff

This commit is contained in:
Daniel Kauss Serna 2026-02-17 01:24:05 +01:00
parent e08e3ebb13
commit 19517a3176
84 changed files with 13348 additions and 91399 deletions

View file

@ -1,14 +1,16 @@
[gd_resource type="Resource" script_class="MaskData" load_steps=5 format=3 uid="uid://jar2mye8do0c"]
[gd_resource type="Resource" script_class="MaskData" format=3 uid="uid://jar2mye8do0c"]
[ext_resource type="PackedScene" uid="uid://0n57icfpulmc" path="res://scenes/hearts.tscn" id="1_qstg2"]
[ext_resource type="Texture2D" uid="uid://dj6i1hxecl5nq" path="res://assets/masks/maske_ranged_drop.png" id="2_qstg2"]
[ext_resource type="Texture2D" uid="uid://dj6i1hxecl5nq" path="res://assets/masks/mask_stars_drop.png" id="2_qstg2"]
[ext_resource type="Script" uid="uid://c37qcqntd6ofm" path="res://scripts/mask_data.gd" id="3_3w4cd"]
[ext_resource type="Texture2D" uid="uid://be0mx6lumyj2h" path="res://assets/masks/maske_ranged.png" id="4_4j6v6"]
[ext_resource type="AudioStream" uid="uid://daoupl7nh7wwj" path="res://assets/sfx/heart.mp3" id="4_3w4cd"]
[ext_resource type="Texture2D" uid="uid://be0mx6lumyj2h" path="res://assets/masks/mask_stars.png" id="4_4j6v6"]
[resource]
script = ExtResource("3_3w4cd")
mask_name = "scythe"
texture = ExtResource("4_4j6v6")
drop_texture = ExtResource("2_qstg2")
spawn_sfx = ExtResource("4_3w4cd")
attack_scene = ExtResource("1_qstg2")
metadata/_custom_type_script = "uid://c37qcqntd6ofm"