A short 2d action game made for the gandia game jam
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2026-02-17 01:24:05 +01:00
assets 4.6, new attack, enemy spawning, shaders, bunch of stuff 2026-02-17 01:24:05 +01:00
resources 4.6, new attack, enemy spawning, shaders, bunch of stuff 2026-02-17 01:24:05 +01:00
scenes 4.6, new attack, enemy spawning, shaders, bunch of stuff 2026-02-17 01:24:05 +01:00
scripts 4.6, new attack, enemy spawning, shaders, bunch of stuff 2026-02-17 01:24:05 +01:00
shaders 4.6, new attack, enemy spawning, shaders, bunch of stuff 2026-02-17 01:24:05 +01:00
ui 4.6, new attack, enemy spawning, shaders, bunch of stuff 2026-02-17 01:24:05 +01:00
.editorconfig Post Game jam commit 2026-02-03 21:06:49 +01:00
.gitattributes Post Game jam commit 2026-02-03 21:06:49 +01:00
.gitignore Added assets 2026-02-04 11:36:16 +01:00
default_bus_layout.tres 4.6, new attack, enemy spawning, shaders, bunch of stuff 2026-02-17 01:24:05 +01:00
export_presets.cfg Added assets 2026-02-04 11:36:16 +01:00
hex.txt Post Game jam commit 2026-02-03 21:06:49 +01:00
icon.png settings, small fixes 2026-02-15 16:17:51 +01:00
icon.png.import settings, small fixes 2026-02-15 16:17:51 +01:00
icon.svg Post Game jam commit 2026-02-03 21:06:49 +01:00
icon.svg.import Post Game jam commit 2026-02-03 21:06:49 +01:00
log.txt Post Game jam commit 2026-02-03 21:06:49 +01:00
netma.x86_64 Post Game jam commit 2026-02-03 21:06:49 +01:00
netmasked.exe Post Game jam commit 2026-02-03 21:06:49 +01:00
notes.txt Post Game jam commit 2026-02-03 21:06:49 +01:00
project.godot 4.6, new attack, enemy spawning, shaders, bunch of stuff 2026-02-17 01:24:05 +01:00
todo.txt 4.6, new attack, enemy spawning, shaders, bunch of stuff 2026-02-17 01:24:05 +01:00