4.6, new attack, enemy spawning, shaders, bunch of stuff
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parent
e08e3ebb13
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84 changed files with 13348 additions and 91399 deletions
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@ -1,54 +1,55 @@
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[gd_scene load_steps=9 format=3 uid="uid://dvlr5hamruqrd"]
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[gd_scene format=3 uid="uid://dvlr5hamruqrd"]
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[ext_resource type="Script" uid="uid://b1t0k6dfubsmk" path="res://scripts/enemy.gd" id="1_fr7lv"]
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[ext_resource type="Resource" uid="uid://cf7x0uuj6wnil" path="res://resources/scythe.tres" id="2_j1ss0"]
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[ext_resource type="Script" uid="uid://synocbtvgrf4" path="res://scripts/shadow.gd" id="2_vv3x1"]
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[ext_resource type="PackedScene" uid="uid://c8l24d01bm2sg" path="res://scenes/enemy_explosion.tscn" id="3_esqeu"]
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[ext_resource type="Texture2D" uid="uid://cyftyrf36mm0r" path="res://assets/enemies/cosa_1.png" id="5_xuskm"]
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[ext_resource type="Texture2D" uid="uid://cyigyhudonahf" path="res://assets/enemies/cosa_2.png" id="6_3ysdf"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_sw0xa"]
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radius = 21.151093
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_sw0xa"]
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load_path = "res://.godot/imported/cosa_1.png-c80e15db2359bc0dd5374be118756ef5.ctex"
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_j1ss0"]
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load_path = "res://.godot/imported/cosa_2.png-5f6c1032dbcaad97f713d20bd287fe34.ctex"
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radius = 15.0
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[sub_resource type="SpriteFrames" id="SpriteFrames_lxe82"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("CompressedTexture2D_sw0xa")
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"texture": ExtResource("5_xuskm")
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}, {
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"duration": 1.0,
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"texture": SubResource("CompressedTexture2D_j1ss0")
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"texture": ExtResource("6_3ysdf")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="EnemyBase" type="CharacterBody2D" groups=["enemy"]]
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[node name="EnemyBase" type="CharacterBody2D" unique_id=105822266 node_paths=PackedStringArray("main_visual") groups=["enemy"]]
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collision_layer = 2
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collision_mask = 3
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motion_mode = 1
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script = ExtResource("1_fr7lv")
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attack_charge_time = 0.1
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flee_range = 0.0
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approach_range = 60.0
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current_mask_data = ExtResource("2_j1ss0")
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move_speed = 80.0
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main_visual = NodePath("Anim")
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death_scene = ExtResource("3_esqeu")
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[node name="Shadow" type="Node2D" parent="."]
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[node name="Shadow" type="Node2D" parent="." unique_id=1662034478]
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position = Vector2(0, 15)
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script = ExtResource("2_vv3x1")
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metadata/_custom_type_script = "uid://synocbtvgrf4"
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[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
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avoidance_enabled = true
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[node name="NavigationAgent2D" type="NavigationAgent2D" parent="." unique_id=1850652218]
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radius = 40.0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1367309587]
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rotation = 2.4698958e-05
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shape = SubResource("CircleShape2D_sw0xa")
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[node name="Anim" type="AnimatedSprite2D" parent="."]
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[node name="Anim" type="AnimatedSprite2D" parent="." unique_id=1536371166]
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sprite_frames = SubResource("SpriteFrames_lxe82")
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autoplay = "default"
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frame_progress = 0.52776843
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frame_progress = 0.71773696
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