4.6, new attack, enemy spawning, shaders, bunch of stuff

This commit is contained in:
Daniel Kauss Serna 2026-02-17 01:24:05 +01:00
parent e08e3ebb13
commit 19517a3176
84 changed files with 13348 additions and 91399 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=11 format=3 uid="uid://0n57icfpulmc"]
[gd_scene format=3 uid="uid://0n57icfpulmc"]
[ext_resource type="Texture2D" uid="uid://beefpuq6vu475" path="res://assets/vfx/heart.png" id="1_hugpe"]
[ext_resource type="Script" uid="uid://dyyqm52cwjimy" path="res://scripts/hearts.gd" id="2_q6mno"]
@ -40,7 +40,7 @@ hue_variation_min = -0.07
hue_variation_max = 0.01
hue_variation_curve = SubResource("CurveTexture_hugpe")
[node name="Hearts" type="CPUParticles2D"]
[node name="Hearts" type="CPUParticles2D" unique_id=664421978]
z_index = 1
amount = 32
texture = SubResource("CanvasTexture_7sc4i")
@ -57,10 +57,10 @@ hue_variation_curve = SubResource("Curve_215e1")
script = ExtResource("2_q6mno")
speed = 350.0
[node name="Hitbox" parent="." instance=ExtResource("3_hugpe")]
[node name="Hitbox" parent="." unique_id=735192092 instance=ExtResource("3_hugpe")]
scale = Vector2(0.63729316, 0.63729316)
[node name="Explosion" type="GPUParticles2D" parent="."]
[node name="Explosion" type="GPUParticles2D" parent="." unique_id=832599826]
z_index = 1
emitting = false
amount = 128
@ -72,8 +72,8 @@ fixed_fps = 0
draw_order = 0
process_material = SubResource("ParticleProcessMaterial_q6mno")
[node name="Timer" type="Timer" parent="."]
[node name="Timer" type="Timer" parent="." unique_id=1651057289]
wait_time = 10.0
[connection signal="onhit" from="Hitbox" to="." method="_on_hitbox_onhit"]
[connection signal="collided" from="Hitbox" to="." method="_on_hitbox_collided"]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]