4.6, new attack, enemy spawning, shaders, bunch of stuff
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parent
e08e3ebb13
commit
19517a3176
84 changed files with 13348 additions and 91399 deletions
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@ -1,16 +1,28 @@
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[gd_scene load_steps=10 format=3 uid="uid://bmwgnwqj3scm5"]
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[gd_scene format=3 uid="uid://bmwgnwqj3scm5"]
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[ext_resource type="Script" uid="uid://c1anp8np0aw0" path="res://scripts/scythe_attack.gd" id="1_p6kik"]
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[ext_resource type="Shader" uid="uid://bwcmfh6twfdpi" path="res://shaders/fade_in.gdshader" id="2_aw0er"]
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[ext_resource type="Texture2D" uid="uid://cskpxmrlwc0gg" path="res://assets/masks/lavender_scythe.png" id="3_5mjrn"]
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[ext_resource type="PackedScene" uid="uid://crptu0w0l57dd" path="res://scenes/hitbox.tscn" id="4_ek4qm"]
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[ext_resource type="Script" uid="uid://bxqbkdomwqbtc" path="res://scripts/trail.gd" id="5_aw0er"]
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_2r5ap"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_aw0er"]
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noise_type = 5
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frequency = 0.0087
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fractal_type = 0
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_5mjrn"]
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noise = SubResource("FastNoiseLite_aw0er")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_5b14r"]
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shader = ExtResource("2_aw0er")
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shader_parameter/mask = SubResource("CompressedTexture2D_2r5ap")
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shader_parameter/progress = 1.0
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shader_parameter/noise_texture = SubResource("NoiseTexture2D_5mjrn")
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shader_parameter/progress = 0.0
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shader_parameter/edge_softness = 0.0
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[sub_resource type="Curve" id="Curve_aw0er"]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="Animation" id="Animation_lx8lr"]
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length = 0.001
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@ -38,10 +50,22 @@ tracks/1/keys = {
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"update": 0,
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"values": [0.0]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath(".:material:shader_parameter/progress")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_0m7gt"]
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resource_name = "swing"
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length = 0.5
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length = 0.53333336
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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@ -66,6 +90,18 @@ tracks/1/keys = {
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"update": 0,
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"values": [1.5707963267948966, 1.5707963267948966, -7.853981633974483]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath(".:material:shader_parameter/progress")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.0, 1.0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_8jfvf"]
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_data = {
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@ -73,27 +109,36 @@ _data = {
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&"swing": SubResource("Animation_0m7gt")
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}
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[node name="ScitheAttack" type="Node2D"]
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[node name="ScitheAttack" type="Node2D" unique_id=622535335]
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script = ExtResource("1_p6kik")
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[node name="Anchor" type="Node2D" parent="."]
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[node name="Anchor" type="Node2D" parent="." unique_id=330712092]
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[node name="Scithe" type="Sprite2D" parent="Anchor"]
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[node name="Scithe" type="Sprite2D" parent="Anchor" unique_id=1611161092]
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material = SubResource("ShaderMaterial_5b14r")
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scale = Vector2(0.904629, 0.904629)
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texture = ExtResource("3_5mjrn")
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flip_h = true
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[node name="Hitbox" parent="Anchor/Scithe" instance=ExtResource("4_ek4qm")]
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[node name="Hitbox" parent="Anchor/Scithe" unique_id=2078242519 instance=ExtResource("4_ek4qm")]
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position = Vector2(-17.68681, -3.3162766)
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rotation = 0.79253083
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scale = Vector2(0.77211297, 3.2192266)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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[node name="Trail" type="Line2D" parent="Anchor/Scithe" unique_id=462665408]
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show_behind_parent = true
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position = Vector2(28.741066, -14.370532)
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rotation = 1.5707961
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scale = Vector2(1.1054256, 1.1054256)
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points = PackedVector2Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
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width = 16.285
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width_curve = SubResource("Curve_aw0er")
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script = ExtResource("5_aw0er")
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metadata/_custom_type_script = "uid://bxqbkdomwqbtc"
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=824911322]
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root_node = NodePath("../Anchor/Scithe")
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libraries = {
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&"": SubResource("AnimationLibrary_8jfvf")
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}
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autoplay = "swing"
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libraries/ = SubResource("AnimationLibrary_8jfvf")
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autoplay = &"swing"
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[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"]
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