4.6, new attack, enemy spawning, shaders, bunch of stuff
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e08e3ebb13
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84 changed files with 13348 additions and 91399 deletions
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@ -4,7 +4,7 @@ var master_volume: float = 1.0
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var fullscreen: bool = false
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var vsync : bool = true
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var max_fps: int = 60
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var glow = false
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var glow = true
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func apply_volume():
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var bus_index := AudioServer.get_bus_index("Master")
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@ -13,7 +13,7 @@ func apply_volume():
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linear_to_db(master_volume)
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)
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func apply_bloom():
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func apply_glow():
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EventBus.change_glow.emit(glow)
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func apply_fullscreen():
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