Post Game jam commit

This commit is contained in:
Daniel Kauss Serna 2026-02-03 21:06:49 +01:00
commit 6db2131520
164 changed files with 172524 additions and 0 deletions

14
scripts/spit_dragon.gd Normal file
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extends Enemy
func _draw():
if charge > 0.1:
var color = Color.RED.lerp(Color.WHITE, charge / charge_time)
if player:
draw_dashed_line(Vector2.ZERO, to_local(player.global_position), color, 1, 5)
func _process(delta: float) -> void:
super._process(delta)
if (charge > 0.1):
$Anim.play("attack")
else:
$Anim.play("default")