netmasked/scripts/float.gd

11 lines
265 B
GDScript

extends AnimatedSprite2D
var time = 0.0
@export var float_str = 10.0
@export var float_time = 2.0
@export var float_offset = -12.0
func _process(delta: float) -> void:
time += delta
position.y = sin(time * float_time) * float_str + float_offset
queue_redraw()